top of page

Exit Interview is a short, top-down shooter about an office worker attempting to escape his soul-crushing job—only to discover the building’s “management” is made of literal demons. As you progress floor by floor, the drab corporate environment gradually warps into a twisted industrial underworld. Players unlock weapons, fight demonic coworkers, avoid traps, and push toward the final exit. Developed as a compact 2–3 month project under Old Rogue Studio, this game blends grimy office satire with fast-paced action and light progression systems.

Quick Facts

  • Engine: Unreal Engine 5.3

  • Development Time: 2–3 months (in progress)

  • Status: In Production

  • Platforms: Steam, itch.io, Epic Games Store, Old Rogue Studio Website

  • Tools: Unreal Engine, Blender, Affinityv3, Reallusion Character Creator 4 and iClone 8.

Development Logs

Coming Soon...

© 2025, Joshua Williams. Powered and secured by Wix

bottom of page